I am a senior 3D artist with extensive experience across the full production pipeline, from storyboarding to compositing. I have contributed to more than 60 films, including five fully CG productions, with strong expertise in hard-surface modeling. Recognized as a creative problem solver, I also develop production tools and pipeline solutions to improve workflow efficiency. I am currently transitioning from VFX to game development and am fully proficient in both workflows.
Experience
2019 – 2023
Real by FAKE
Director, Innovation & Technology
2018 – 2019
Method Studios
Senior Modeler
2017
Atomic Fiction
Senior Modeler
2017
Cinesite
Senior Modeler
2016
Mikros Image Canada
Lead Set Modeler
2013 – present
Jungle de Requins
3D Artist, Director, President
2012 – 2013
Mikros Image Canada
Lead Set Modeler
2008 – 2010
Cégep du Vieux Montréal
Teacher — 3D Maya
2006 – 2007
Meteor Studios
All Rounder
2005
Bardel Animation
Lead Set Modeler
2004
Vanguard Animation
Technical Director
2001 – 2003
Meteor Studios
Lead Technical Modeler / VFX Supervisor
2000 – 2001
Icestorm Digital
Lead Modeler
1998 – 2000
Rhythm & Hues
Senior Modeler
1997 – 1998
Square USA
Modeling Supervisor — Sets & Props
1996 – 1997
Planimage
3D Department Supervisor
1995 – 1997
Collège InterDec
Teacher — Alias PowerAnimator
1995 – 1996
Machina Pictura
3D Artist & Administrator
Projects as CG Artist
Witchboard
Aftermath
Moonfall
Brainfreeze
Clouds
Barkskins
Extraction
Little Fires Everywhere
For All Mankind
The Morning Show
Runaways
Ad Astra
Stranger Things
Men in Black: International
Welcome to Marwen
Mary Poppins Returns
The First
The Predator
Lost in Space
A Series of Unfortunate Events
Pacific Rim: Uprising
The Cloverfield Paradox
Stringer
See You Up There
Skal
Ghost in the Shell
Arrival
Fen Shen Bang (Gods of War)
Independence Day: Resurgence
X-Men: Apocalypse
Gods of Egypt
Le Petit Prince
Mune
Astérix: Au service de sa majesté
Red Cliff
Inhabited Planet
Young Victoria
Journey to the Centre of the Earth 3D
Rush Hour 3
Dino Lab
Final Destination 3
Happily N'Ever After
Valiant
Scooby Doo 2
Extreme Engineering
Dinosaur Planet
Expedition Bismarck
Lost Worlds: Life in the Balance
The 6th Day
Bedazzled
Dracula 2000
Final Fantasy: The Spirit Within
The X-Files (the movie)
Star Trek: Insurrection
The Astronaut's Wife
Pushing Tin
Fantasia 2000
The Flintstones in Viva Rock Vegas
Mystery Man
Anna and the King
Little Nicky
Hollow Man
Along Came a Spider
Battlefield Earth
End of Days
Blade
Red Planet
Armageddon
Projects as Director
4Short film
PlethoreCorporate video
ToyotaCommercial
BYDCommercial
PhotonCommercial
For Better or WorseShort film
Revolving DoorsShort film
NSAShort film
DoritosCommercial
The WarMusic video
RecognitionMusic video
I Saw You SmilingMusic video
Ombres ParallèlesTeaser
TrappedTeaser
AMTCommercial
Block WarsShort film
CristinCommercial
Olivier FordCommercial
Le DeuilShort film
The TicketShort film
Education
NAD — UQAC
Bachelor's degree in Game Development (in progress)
Hollywood Film Institute
Screenwriting, Production & Direction Training
Concordia University
Screenwriting Seminar — Elizabeth Johnston
Dawson College
Professional Photography, 1990–1992
Ahuntsic College
Graphic Design Diploma, 1987–1990
Software
Blender Maya Unreal Engine Unity Godot Renderman Arnold Cycles Photoshop Nuke After Effects Final Cut Pro DaVinci Resolve Substance Painter Substance Designer ComfyUI
Game Development
I'm working on different games, all at different stages of development, in both Unity, Godot and Unreal.
Career Politician
Godot · In Development

In most games, you win by being good at your job. Career Politician has a different theory. Play as Wes Blackwell, a weasel politician in the fictional Woodland Country, where governing badly is the fastest path to the top. Rise through the ranks from Student Council President to Mayor, Governor, Senator and finally President — not despite your failures, but because of them.

Featuring debates, press conferences, senate hearings, news reports, late night appearances and enough shady backroom deals to make any self-respecting badger proud. Inspired by the great political satire tradition of late night comedy and the Ace Attorney series.

Career Politician — Poster Career Politician — Gameplay
Moon
Working Title · In Development

Moon is a cinematic, character-driven survival game set on a small, airless moon after a catastrophic crash. Stranded in low gravity with limited resources, a fractured crew must survive long enough to repair what's left of their mission.

But survival isn't the only stake. Twenty thousand colonists lie in cryosleep aboard the damaged vessel above. Every decision the player makes — strategic, moral, or personal — ripples outward, ultimately determining the fate of all 20,000 lives.

Told through rotating character chapters, Moon blends environmental survival, psychological tension, and high-stakes choice. There are no aliens. No external saviors. Only human weakness, responsibility, and the weight of consequence. WIP concept art done in Blender.

Moon — Concept art
Photon
Working Title · In Development

Photon is a surreal, atmospheric adventure where you play as a single photon navigating a universe swallowed by darkness. Explore mysterious voids, illuminate shattered structures, and gather photons to grow stronger, all while evading and confronting adaptive forces of shadow. Your choices shape the cosmos, and only by balancing light and darkness can you restore life to the universe.

Note: placeholder artwork will be replaced during visual production.

Photon — Concept
Maze
Working Title · In Development

Navigate dynamic 3D spherical mazes by rotating the world around a fixed player. Solve puzzles, avoid hazards, and uncover secrets across 20+ themed worlds, each with unique mechanics, enemies, and collectibles. Optional objectives, boss encounters, and nested multi-layered spheres reward exploration and skillful play.

Cubic Match
In Development

Cubic Match is a puzzle game where you need to match two half-cubes in the proper orientation from a list of possible choices. The mechanic is working — now it's time for a proper UI.

Cubic Match
Robert Rioux — Demo Reel
Contact
You can reach me at info@jungleofsharks.com or using this form.
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